ANIMATION FUNDAMENTALS // Project 1
Week 6 - Week 9 (27/09/2021 - 18/10/2021)
Fann Man Ling - 0344623 (BDCM)
Animation Fundamentals // Ms. Jennifer Teh
Project 1 // Character Walk Cycle
LECTURES
Week 6: Project 1 Briefing & lecture: Follow Through and Overlapping Action
Week 7: Lecture: Character Acting, Lip Syncing, Expression
Week 8: Independent Study Week
Week 9: Lecture: Background Design
INSTRUCTION
Module Information Booklet
PROJECT 1 // Character Walk Cycle
WEEK 6 // 27.09.2021
For this project, we were tasked to animate a walk cycle for our characters that have done in the Turnaround exercise. This week, Ms. Jen did a demo on how to import the side-view of the done animated turnaround character and do the walk cycle step by step in Adobe Animate during the tutorial session.
📼: Walk-Cycle Tutorial
WEEK 7 // 04.10.2021
I started working on the sketches of the walk cycle before animating it. Prior to sketching, I looked for references on the character walking and studied them carefully.
Fig 1.1: References
Fig 1.2: Walk Cycle_reference.gif (this is a gem✨) (Source: Pinterest)
PROGRESS
ATTEMPT #1
In a few layers, I created rough sketches of the character walking frame by frame, including right arm, left arm, hoodie hat, ear, and tail. I started with a side-view of my turnaround character on the canvas and a transparent layer on top of it, then used the Brush tool in Animate to draw the character's silhouette. After that, I began sketching and adjusting each of the character's parts one by one. ❗ Mistake:
I forgot to screenshot the progress and have overwritten the sketches, so I'm not able to show the first attempt (the sketches). Below is the feedback that I received from Ms. Jen during Wednesday's practical/ consultation session before I overwrote it.
Feedback received from Ms. Jennifer:
- The character walking should walk in Arc, so the leg should be moved inside.
- Can make the pants upward a little bit, as long as can show the knees.
- Leg is the primary action, the rest of the parts can be adjusted after the leg is done animating.
Fig 2: Feedback for Attempt 1
WEEK 8 // 11.10.2021
ATTEMPT #2
Then I altered the sketches based on the feedback received. To make sure the tail moves consistently, I drew an arc line to it. As I followed the instruction shown in the tutorial session, I made the animation on twos.
Fig 3.1: Progress_Sketch_Animate
Fig 3.2: Progress_Sketch_Line for tail
Fig 3.3: Draft Animation .gif (15/10/2021)
I then consulted with Ms. Jen via WhatsApp before I moved on to the actual animation.
Feedback received from Ms. Jennifer via WhatsApp:
- Your line animation is very good work, please proceed to finish your character walk cycle :D
- Your character is actually quite challenging to animate, maybe you feel not good enough. But if this is your first walk cycle, the rough is very good work. Try to clean up with character build and see how it looks overall.
* Fig 4.2 shows the small issue that I should fix.
Fig 4.1: Feedback (I asked why the video is not moving when exporting)
Fig 4.2: Feedback received
ANIMATION
WEEK 9 // 18.10.2021
After fixing the small issues based on the feedback given, I further worked on the clean-up version by using the Pen tool and adjusting using the Free Transform Tool in Animate. When I was doing it, I realized it is important to make sure the 'Looping' (at the right bottom menubar) 's 'Play single frame for the graphic' is selected. This is because it will affect the animation's part moving.
Fig 5.1: Progress_Clean Up
As all the parts have converted to symbols, the adjustment can be done within the layer (double click into the layer).
Fig 5.2: Progress_Adjusting parts in the converted symbol layer
I looped it and slowed down the speed in Premiere Pro as the animation looks fast.
FINAL WORK:
Fig 6.1: Final_Walk Cycle. mp4
FEEDBACK
*Details of feedback have been mentioned in the content.
REFLECTION
Because this is my first formal animation, it took me about 3 hours simply to create the sketch. I was panicked and worried at first that I can't get my animation done on time. I always have a bad habit of worrying over things when they are overwhelming or time-consuming to me. After being told by Ms. Jen and my pal, Tze Earn, I understand that this is the learning process and that is expected to be slow at first, but the skill and speed will certainly improve if I keep on practicing.
I feel thankful for the feedback, guidance, and encouragement given by Ms. Jen, they have really strengthened my passion to learn more about animation and have helped me enhance my skills.
Nevertheless, I was delighted when I saw the final outcome, and it really gave me a lot of confidence for the projects I'd be working on shortly.
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